Three key questions for understanding your edtech ecosystem
October 16, 2018
Commentary: edWeb.net's Stacey Pusey explains how a little probing could uncover a fragmented and potentially privacy-violating K-12 edtech environment.
The tech giant also announced with Code.org that it had reached more than 85 million people globally with Minecraft Hour of Code.
Michelai Graham is a contributing writer at Scoop News Group, parent of EdScoop....
Cloud and distributed computing competencies are the No. 1 hard skillset employers need this year, according to LinkedIn. So, to align with that demand, Microsoft has decided to offer a cloud computing service specifically for students.
Azure for Students is a service that gives verified users access to over 25 free Azure products along with a $100 credit toward Microsoft’s products.
Azure for Students, announced Thursday, further solidifies the tech company’s efforts to improve education — specifically through the cloud and through STEM fields like math and computer science. Students can use the new offering to build web and mobile applications, harness big data and learn about artificial intelligence, among other projects, the company said.
“Today’s students are tomorrow's developers,” Microsoft said in its announcement. “We want to help these students be successful future cloud developers regardless of the tools and technologies they pick.”
The company also announced this week that its partnership with Code.org on Minecraft Hour of Code tutorials has reached a major milestone — 85 million globally have used the program to learn about coding and computer science.