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April 25, 2018
The free, open data platform compiles and synthesizes stats on enrollment, cost, demographic and other information to help students make better decisions.
Stirring curiosity is one of the main benefits of the technology, says the chief technology and information officer for the Wisconsin district.
There’s been constant chatter over the last couple of years about virtual reality technology in education. Is it the next big thing? Is it affordable? Does it have a place in schools?
With a hunch that VR could very well become an important tool to accelerate learning, Diane Doersch wasted no time in finding out for sure.
Doersch, the chief technology and information officer at Wisconsin’s Green Bay Area Public Schools, spoke with EdScoop TV recently to discuss the steps her team took before eventually implementing VR in the district.
“We did the research and development, we did the practicing, then we had to get our teachers excited about using virtual reality with their students,” Doersch says.
Though she said they're “still working things out” with the hardware, the district's technology integration team is already sharing VR kits with elementary, middle and high school students. “We’re seeing that kids are engaged with their learning. It builds more curiosity in students, and because of that we make learning their own and more personalized for them.”
Learn more about Green Bay Area Public Schools’ efforts to leverage VR technology:
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