‘Gamer’ or not, all students can benefit from gamified learning
Commentary: Through gamification, educators can engage their students more easily and heighten knowledge-retention, says Benjamin Leskovansky.
Filling the cybersecurity workforce gap is education’s responsibility
Commentary: With the huge demand for cybersecurity professionals, it’s the job of universities and high schools to step up, says Eileen Belastock.
Four cybersecurity pointers for safer school networks
Commentary: Consistent education and filtering data are among the ways they can become safer, says edWeb.net’s Stacey Pusey.
When digitizing your curriculum, think coordination
Commentary: Today’s digital resources are “all over the place,” but several new tools and standards provide hope, writes edWeb.net’s Michele Israel.
7 mistakes to avoid when developing a campus mobile app
Commentary: UCF’s mobile director says not getting to freshmen and overplanning are two of the most common mistakes schools make.
How to discuss student data privacy in your school and community
Commentary: communicating data privacy requirements and ramifications can be challenge for school leaders, says edWeb.net's Stacey Pusey.
How STEAM education can prepare students for the workforce
Commentary: Technology is a key to students integrating into an increasingly global economy, says edWeb.net’s Eileen Belastock.
How to encourage digital citizenship in the classroom
Commentary: edWeb.net’s Michele Israel outlines ways teachers can do to help their students become better digital citizens.
How storytelling and humor can bolster STEM engagement
Commentary: edWeb.net's Elieen Belastock says narrative and humor can help students overcome their misgivings with technical subject matter.
Audiobooks can reach students who struggle with reading
Commentary: edWeb.net’s Robert Low outlines the many benefits that assistive technologies can have in cultivating a love of reading among students.